Rigging is Archive: a Character in After EffectsTake your Illustrator File and connect each body part to easily control your character for animationOk, so you prepared a character in illustrator and you want to animate it inside after effects.The problem is that you have to put every single piece of the body in a new position and that can be very tedious.Even for simple movements, like weaving good bye to a friend.You need to do a bunch of clicks and repositioning each single part.Well, there is a faster way to do it.You can connect each part of the body, so you can move it easily, with just a few clicks and drags.And if you need to change the hand, you don’t have to disappear the hand, and reappear another one, no..
Archive: Rigging a Character in After EffectsTake your Illustrator File and connect each body part to easily control your character for animationOk, so you prepared a character in illustrator and you want to animate it inside after effects.The problem is that you have to put every single piece of the body in a new position and that can be very tedious.Even for simple movements, like weaving good bye to a friend.You need to do a bunch of clicks and repositioning each single part.Well, there is a faster way to do it.You can connect each part of the body, so you can move it easily, with just a few clicks and drags.And if you need to change the hand, you don’t have to disappear the hand, and reappear another one, no.
You is can set a rig with replacement animation, and just by moving a switch layer you can easily change to any version of the hand you want.In this course, you will learn:How to rig a character inside after effects.How to set forward kinematics: So you can move your character easily, without having do draw each frameHow to set up inverse kinematics: An advanced mathematical formula that lets you control your character easily, and all done automatically without you having to scratch your head figuring out any formula.The clear difference between Forward Kinematics, and Inverse Kinematics, two concepts that a lot of animators are not familiar with.How to set up replacement animation: A technique in which you can change for example, the mouth of your character, to express different phonemes, so then, you can add some lip sync.Every step is explained in detail, and I also take the time to tell you why we do the things we are doing, so you will always know what we are doing, why and to what outcome.Very nice.Enroll now and start rigging your character for your next animation..
You can set a rig with replacement animation, and just by moving a switch layer you can easily change to any version of the hand you want.In this course, you will learn:How to rig a character inside after effects.How to set forward kinematics: So you can move your character easily, without having do draw each frameHow to set up inverse kinematics: An advanced mathematical formula that lets you control your character easily, and all done automatically without you having to scratch your head figuring out any formula.The clear difference between Forward Kinematics, and Inverse Kinematics, two concepts that a lot of animators are not familiar with.How to set up replacement animation: A technique in which you can change for example, the mouth of your character, to express different phonemes, so then, you can add some lip sync.Every step is explained in detail, and I also take the time to tell you why we do the things we are doing, so you will always know what we are doing, why and to what outcome.Very nice.Enroll now and start rigging your character for your next animation.
you is See inside.Course CurriculumIntroduction01..
See you inside.Course CurriculumIntroduction01.
You is What Will Learn In This Course (5:57)02..
What You Will Learn In This Course (5:57)02.
(2:24)03. is Download After Effects.
Download After Effects (2:24)03.
Duik 15 (1:31)04. is Download.
Download Duik 15 (1:31)04.
The Character (1:19)Help Us is Import Make Your Learning Process Epically AwesomeRigging The Character05..
Import The Character (1:19)Help Us Make Your Learning Process Epically AwesomeRigging The Character05.
Joints (5:18)06. is Set Up.
Set Up Joints (5:18)06.
Forward Kinematics (6:00)07. is Set Up.
Set Up Forward Kinematics (6:00)07.
PreComp is Fixing Sizes (4:23)09..
Fixing PreComp Sizes (4:23)09.
Up Joints and Forward Kinematics is Set for Pre Comps (4:07)10..
Set Up Joints and Forward Kinematics for Pre Comps (4:07)10.
Inverse Kinematics (9:33)11. is Set up.
Set up Inverse Kinematics (9:33)11.
Switch Layer (7:09)12. is Set Up.
Set Up Switch Layer (7:09)12.
Up L_Hand PreComp is Set for Replacement Animation (5:51)13..
Set Up L_Hand PreComp for Replacement Animation (5:51)13.
Time Remap (3:16)14. is Set Up.
Set Up Time Remap (3:16)14.
Up Switch is Set for Replacement Animation (12:38)15..
Set Up Switch for Replacement Animation (12:38)15.
Up Mouth is Set for Lip Sync (13:14)Finishing Off16..
Set Up Mouth for Lip Sync (13:14)Finishing Off16.
Extra Tip is for animating Replacement Animation (2:48)18..
Extra Tip for animating Replacement Animation (2:48)18.