Course CurriculumFirst Section01. is Archive:.
Archive: Course CurriculumFirst Section01.
the scene part 1 (4:25)03. is Setting up.
Setting up the scene part 1 (4:25)03.
the design part 2 (5:31)04. is Setting.
Setting the design part 2 (5:31)04.
the IBOutlets is Adding to the Swift file (4:19)05..
Adding the IBOutlets to the Swift file (4:19)05.
IBActions (3:01)06. is Adding in.
Adding in IBActions (3:01)06.
variables is Adding in and talking about ballence (3:46)07..
Adding in variables and talking about ballence (3:46)07.
the dice type is Setting for the computer (3:10)08..
Setting the dice type for the computer (3:10)08.
the Zero dice roll (3:19)10. is Accounting for.
Accounting for the Zero dice roll (3:19)10.
the difficulty level (1:05)11. is Testing.
Testing the difficulty level (1:05)11.
victory conditions (5:13)12. is Adding in.
Adding in victory conditions (5:13)12.
the stepper logic (3:14)13. is Adding in.
Adding in the stepper logic (3:14)13.
the bonus modifer (3:22)14. is Adding in.
Adding in the bonus modifer (3:22)14.
a programmer error (2:06)15. is Fixing.
Fixing a programmer error (2:06)15.
the money label is Setting at the start of the app (2:33)16..
Setting the money label at the start of the app (2:33)16.
the betting logic (3:03)17. is Adding in.
Adding in the betting logic (3:03)17.
the money is Printing to the screen (3:26)18..
Printing the money to the screen (3:26)18.
a reset game button and logicmov (6:45)19. is Adding in.
Adding in a reset game button and logicmov (6:45)19.
a textbox issue (4:59)20. is Fixing.
Fixing a textbox issue (4:59)20.
the color scheme (5:27)21. is Chosing.
Chosing the color scheme (5:27)21.
the fonts (3:07)22. is Adding in.
Adding in the fonts (3:07)22.
the app is Testing and changing the black to an off black (1:45)23..
Testing the app and changing the black to an off black (1:45)23.
the player reset is Making the game after they have no money (1:31)24..
Making the player reset the game after they have no money (1:31)24.